![]() ![]() Red Roman Cancel: Only used upon striking a foe and during the hitstun or blockstun of a foe. Yellow Roman Cancel: Can be used while blocking an attack, allowing Sol to counter his foes hard. Using Shield-B while possessing 50% Tension Gauge allows Sol to do a Roman Cancel, which comes in 4 different colors based on conditions, slowing down the foe in a Witch Time-style effect and allowing Sol to follow up with certain moves.īlue Roman Cancel: Only used when doing nothing. With Dragon Install active, Revolver follow-up deals multiple hits at the start, and Bandit Bringer becomes a disjointed hitbox. ![]() Sol thrusts the lighter end of Junkyard, followed by a light thrusting kick, then capping off with a horizontal slash.ĭown Special: Bandit Revolver/Bandit Bringer (↓→+A/B)Ī leaping attack that can follow up with either an overhead kick with the tapped version or a Power Dunk-style downward punch when held. Sol does a kneeing high kick, followed by a jumping downward punch, then followed by an overhead smash with Junkyard Dog. Sol slashes twice in front of himself in alternating motions before thrusting the entire weapon like he was shield-bashing. Sol’s Neutral Attack is a Dancing Blade-style system where Sol can mix up his combos, directly inspired by his game’s Gatling Combo system.Ī jab with Junkyard Dog, followed by a firm, yet short-ranged gut punch, followed by a final upwards slash. U-tilt: Kick, Jumping Punch, Jumping Heavy Slashĭ-tilt: Crouching Punch, Crouching Kick, Crouching Slash Jab: Punch, Forward Punch, Crouching Heavy Slashį-tilt: Far Slash, Heavy Slash, Forward Heavy Slash ![]()
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